Diablo IV is the fourth installation of the iconic RPG game from Blizzard Entertainment. The first game teaser was released last November and has made fans even more excited for the upcoming game.
During the panel at Blizzcon 2019, fans got a little taste of the official gameplay for Diablo IV. Also, some announcements were made including the classes that we will be expecting from the upcoming installation.
It has been confirmed that there will be five total classes for Diablo IV but only three were announced during the panel along with some details – the Barbarian, Sorceress and Druid.
Just like the previous installations, these characters will have host skills that you can invest in. Talents will be level gated as well. Of course, comes along the tree that allows you to further customize your build. Similar to Diablo II, these talents have ranks and the higher the rank the better the skill.
A more in-depth look into the classes:
“The Barbarian has unparalleled strength and expertly wields an entire arsenal in battle, with a weapon for every occasion. He bellows intimidating war cries and unleashes ground-shaking slams to send approaching hordes reeling.”
Just like the Barbarian’s past counterpart, this master of melee weaponry class uses power attacks with heavy damage and wields a variety of powerful weapons with ease. But unlike its previous version, Diablo IV’s Barbarian will use a unique feature called Arsenal System. It will be able to switch between two one-handed weapons and two two-handed weapons freely. Different types of weaponry will require a different type of skill. One of the cool things about this new feature is that it will automatically swap skills according to the weapon in use. Players will enjoy fluid swapping of weaponry while unleashing the character’s berserker rage inflicting bleed, stunning enemies with a powerful bash, or just rapidly attacking enemies and slashing them to death with your chosen weapon. The Barbarian’s talents will improve specific weapon types while increasing damage.
“The Druid is a savage shapeshifter, fluidly transforming between the forms of a towering bear or a vicious werewolf to fight alongside the creatures of the wild. He also commands the power of earth, wind, and storm, unleashing nature’s wrath to devastating effect.”
The Druid class hasn’t been around since Diablo II: Lord of Destruction. Alongside this shape shifter’s human magic skill, the druid combines it with its werewolf and bear form abilities for melee close-range combat. It can also summon companions like a flock of ravens to swarm a group of enemies, wolves to join you in combat or call upon vine creepers to poison nearby enemies. It can also conjure nature elements like storm, tornado, landslide and more to split damage among enemies.
“The Sorceress shapes the elements into whatever form is necessary to ensure victory, from hurling bolts of lightning, impaling her foes upon jagged spikes of ice, and raining flaming meteors down from the sky.”
The master of elemental magic. The sorceress is much more similar to the previous iteration of the games and has the largest talent tree in this installation. The talent tree branches into individual element, encouraging a class to specialize further into one or two elements increasing their ability to enhance damage dealt. Just like before, she fuels her abilities through mana and these abilities have cool downs. Her abilities allow the sorceress to attack foes from a distance with projectiles. From flaming bolts that burn anyone inflicted over time, froze orb that expels piercing shards then explodes into frost bolts; finally freezes the enemies and shatters them to death. And last but not the least; lightning bolts that jump from one enemy to another. Fan favorites such as hydra and teleportation are making a comeback too!
Every class has been revealed to have 6 skill types. Each tree will differ per class and skill type. This allows each class to be more distinct than the other. You will have the option of using multiple skills from the same type. Each skill type in Diablo IV will have ranks just like talents, allow you to invest in talents to increase its damage. Blizzard has also mentioned that legendary items will replace rare items and this will allow players to customize skills and weapon abilities.
“Our newest proposal hits a couple different feedback points: addressing the usefulness of Rare (Yellow) items as well as increasing the depth and complexity of player gear choices in the endgame,” said lead systems designer David Kim in a recent blog post.
Diablo IV is still in the early stages of development. Keep in mind that this is just an early look into the classes and is subject to change before we get our hands on the game. The information on the remaining two classes are not yet disclosed but rumours are circulating to what will complete the class.
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Author’s Bio: Jonathan J Kingston is a video game enthusiast, gamer, and a veteran video game news writer for Games LOL. He spends his free time hunting for free game sites and testing their reliability.